I’m an experienced game designer with 7 years at ZeniMax Online Studios working on an online video game that only a Moth Priest can look at! (get it?… because Moth Priests are the only ones who can read an Elder Scroll!) Currently, I’m a Senior Encounter Designer where I work on creating memorable boss encounters and mechanics. I have a strong focus on player engagement, lore integration, and cross-team collaboration
Previously I was a Systems Designer who specialized in cosmetics asset design. I created over a thousand cosmetic assets, both which could be earned as in game rewards or monetized for the Crown Store. This included designing costumes, outfits, emotes, mounts, and pets.
I’m most notably known for creating the pet rock and the final boss fight for the Gold Road chapter. As one reviewer put it “it’s a fitting conclusion to the storyline told over the last two chapters. I maintain the last boss in the capper quest - that entire fight - is one of the best boss battles I’ve ever experienced in over 20 years playing MMOs.” -mmorpg.comWhen I’m not working on bringing the world of Tamriel to life, I’m probably working in Unreal Engine 5 or playing with my puppy Maysie!